Neon extensions maybe don't make so much acceleration with devices but v7
makes some improvements depending the device. If you change the Android.mk
in the example and in the OSG build and quit the Neon part of the script
(just comment the LOCAL_ARM_NEON:=true) and it should work for you.

2011/8/23 Jorge Izquierdo Ciges <[email protected]>

> OH GOD!!!!
> NOW I GET IT!
>
> How could I be so blind! damn!
>
> It's a Tegra Device! Tegra2 chipsets can compile armeabi-v7 BUT can't use
> NEON extensions. If you see my examples and the OSG build files use NEON
> extensions with armeabi-v7 by default for Google's advice. But Tegra2 has
> the extrange weirdness to be an armeabi-v7 compatible processor BUT it
> doesn't have any Neon extension module!
>
> Now all makes sense =_=
>
> Sigh... well I'll send a patch when I can adding options to the Cmake
> building to add choice in versions and Neon.
>
>
> 2011/8/23 Luca Vezzadini <[email protected]>
>
>> Big news!!!
>> I've been able to make the OSG example run on my Honeycomb device!
>> Now, something is definitely screwed somewhere... here is what I did in
>> order to make it run.
>> - build for API platform 9 both OSG and the examples
>> - build the example ONLY for armeabi, not armeabi-v7
>> - target Android 2.3.3 in the Eclipse build.
>>
>> By doing that the code runs fine.
>> To me, this means that previously my Honeycomb device (Acer IconiaTab) was
>> trying to load the armeabi-v7 version, as it should support it, but for some
>> reason that build is not working. Forcing it to use the armeabi (by removing
>> completely the build for v7) works fine.
>>
>> This is where I have to stop though... if you guys are in touch with the
>> Android Dev community and know well enough the depths of OSG build for
>> Android, you might want to see if and how this can be fixed... I am
>> available to run more tests of course, so let me know if there is anything
>> else I can do ok?
>> In the meantime I'll finally go on with some real coding :)
>>
>>    Luca
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=42182#42182
>>
>>
>>
>>
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
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