rmilh wrote: > > This error indicates that you didn't build vrml97.dll node or the node cannot > be found. The search paths can be put into registry under > HKEY_LOCAL_MACHINE\SOFTWARE\OpenVRML\OpenVRML: > > NodePath ... the path to .dll nodes > Datadir ... data dir must contain component subdirectory with component xml > files > ScriptPath ... can be empty >
I built vrml97.dll 2 days ago and now I added the three string in the registry key. But it doesn't work. rmilh wrote: > > I also had to comment out following lines in ReaderWriterVRML2.cpp: > > > Code: > > /* std::string unixFileName = osgDB::convertFileNameToUnixStyle(fileName); > > #ifdef WIN32 > if(unixFileName[1] == ':') // absolute path > fileName = "file:///" + unixFileName; > #else > if (unixFileName[0] == '/') // absolute path > fileName = "file://" + unixFileName; > #endif > else > // relative path > fileName = unixFileName;*/ > > > I don't have this code in ReaderWriterVRML2.cpp! Do you confirm me that osg VRML plugin doesn't play a vrml like an animation, but it only "navigate" through nodes searching for properties? Thank you for your help! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42525#42525 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org