Hi Sergey, Thank you for your answer. I knew about the shaders but I want to try with the other way. I'll try to implement your second solution. But I have no idea how to have a two pass render. Is there one osg's example which use this technique ?
Again thanks a lot, Guillaume ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42595#42595 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

