On 10/6/2011 6:17 AM, George Bekos wrote:
> Add/remove them just before you call viewer::frame() or using some 
> UpdateCallback?

  Either should be fine.

> If I understand correctly, the rendering threads of OSG are called 
> continuously after you realize the viewer. > Even if you are not calling 
> viewer::frame() right?

  No. They are dispatched by frame().

> Cheers,
> George
> 


-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
Xen
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