On 10/6/2011 6:17 AM, George Bekos wrote: > Add/remove them just before you call viewer::frame() or using some > UpdateCallback?
Either should be fine. > If I understand correctly, the rendering threads of OSG are called > continuously after you realize the viewer. > Even if you are not calling > viewer::frame() right? No. They are dispatched by frame(). > Cheers, > George > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org