Hi, DrawElementsUInt::draw(...) tries to draw elements also in OpenGL ES. But in OpenGL ES glDrawElements(...) does not support GL_UNSIGNED_INT.
Therefore, the class DrawElementsUInt should be disabled for OpenGL ES applications or all its methods should not do anything but triggering an error message. Cheers, Hartwig ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43271#43271 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

