Greetings Paul! Yea, I came to the same conclusion also! That is why I went to the second choice.
Oh! I goofed when I gave you that last corrected code segment. It should be:" Code: colors->push_back(osg::Vec4(_PrimaryColor.r(), _PrimaryColor.g(), _PrimaryColor.b(), 1.0 - getTransparency())); Thank you! David ------------------------ David Glenn --------------- D Glenn Computer Graphics & Media Systems. www.dglenn.com ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43337#43337 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

