Greetings Paul!

Yea, I came to the same conclusion also! That is why I went to the second 
choice. 

Oh! I goofed when I gave you that last corrected code segment. It should be:"


Code:

colors->push_back(osg::Vec4(_PrimaryColor.r(), _PrimaryColor.g(), 
_PrimaryColor.b(), 1.0 - getTransparency()));




Thank you!

David

------------------------
David Glenn
---------------
D Glenn Computer Graphics & Media Systems.
www.dglenn.com

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43337#43337





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