Hi, I have solved the problem and It was quite easy.
I followed the example of the OpenSceneGraph Beginners guide of how to build a HUD camera and It was exactly what I was looking for. In the example it is clearly stated that if someone needs to build a HUD a second camera must be used. so.. I built the OSGart camera as usual and then created a second camera with the setup of the function createOrthoCamera ( its commands are analyzed in the example ). In the end I added as children of my root object the Osgart cam and then my new HUD cam. Everything were shown perfectly. Thanks! and I hope this will help others. Cheers, Stefanos ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43652#43652 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

