If I attempt to use the UFOManipulator like so, it does not move the camera.
osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer; osgGA::UFOManipulator *fm = new osgGA::UFOManipulator(); fm->setHomePosition(osg::Vec3d(0,100,0),osg::Vec3d(0,0,0),osg::Vec3d(0,0,1),false); viewer->setCameraManipulator(fm); viewer->addEventHandler(fm); FlightManipulator works fine. I am using GLUT windowing, so this code is slightly different than my own. Other keyboard event handlers work fine(I turn them off when I try out UFOManipulator, so events are not captured). Anyone have any experience or examples using UFOManipulator? I am using version 3.0.1. Thanks! Andrew ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43787#43787 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org