Hello to all,
I know that this is sort of a newbie question but i need to clear this one out.
I have these two matrice
Object near the camera:
0.00581384 -0.997389 -0.0719816 0
0.99705 0.0112907 -0.0759159 0
0.0765305 -0.0713279 0.994513 0
-10.7682 9.27382 -316.446 1
Object far from camera
0.0419087 -0.965536 0.256872 0
0.99876 0.0473957 0.0152043 0
-0.026855 0.255917 0.966326 0
-10.7372 31.5448 -722.176 1
I am trying to find some documentation about these 4x4 but everything confuses
me more and more. Please is there -anywhere- an explanation of these?
is it like I describe below?
x y z ?
transform 0.00581384 -0.997389 -0.0719816 0
translate 0.99705 0.0112907 -0.0759159 0
rotate 0.0765305 -0.0713279 0.994513 0
projection -10.7682 9.27382 -316.446 1
The thing is that I need to compute a distance using these two matrice. Is
possible by using these numbers?
Thank you for your time
Cheers,
Stefanos
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44144#44144
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