Hello to all,

I know that this is sort of a newbie question but i need to clear this one out.

I have these two matrice

Object near the camera:
0.00581384 -0.997389 -0.0719816 0
 0.99705 0.0112907 -0.0759159 0
 0.0765305 -0.0713279 0.994513 0
 -10.7682 9.27382 -316.446 1

Object far from camera
0.0419087 -0.965536 0.256872 0
0.99876 0.0473957 0.0152043 0
-0.026855 0.255917 0.966326 0
-10.7372 31.5448 -722.176 1


I am trying to find some documentation about these 4x4 but everything confuses 
me more and more. Please is there -anywhere- an explanation of these?

is it like I describe below?
                      x                  y                   z         ?
transform  0.00581384    -0.997389   -0.0719816  0
translate   0.99705         0.0112907   -0.0759159  0
rotate       0.0765305      -0.0713279   0.994513   0
projection  -10.7682       9.27382       -316.446     1

The thing is that I need to compute a distance using these two matrice. Is 
possible by using these numbers?


Thank you for your time

Cheers,
Stefanos

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44144#44144





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