Yeah, I realize that, as I said before, the first wish was easier said then done and alluded to its problematic possibilities.
I am still wondering if the second half contains the solution. I am not sure if you read after the table, but where I am seeing what appears to be an issue & inconsistency is the _gw->getEventQueue()->keyPress( value ); call (does not pass the unmodified key) within keyPressEvent() in osgQt\GraphicsWindowQt.cpp. I see the equivalent method in osgViewer\GraphicsWindowWin32.cpp passes through the unmodified key. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45430#45430 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

