Giulio, there has been some changes in the handling of textures/projective textures. Cow it's usually a model that gave me errors because of that. Just try simple models withouth textures first and learn step by step.
2012/2/18 Giulio Pierucci <[email protected]> > Hi all! > I'm a noob, but i built osgAndroidExampleGLES2. > I try cow.osg and the result is same (the only difference is that i see a > black cow instead white).. > I had to write a shader for texture? > > Like this? (see attach) > > thanx in advance. > Giulio > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=45562#45562 > > > > > Attachments: > http://forum.openscenegraph.org//files/environmentshader1_309.cpp > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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