Hi Anders, I have a NURBS example in my coming book: OpenSceneGraph 3.0 Cookbook. It uses the glu* functions within a derived Drawable class.
Also a long time ago, I had have a project osgModeling (currently inactive) in which I implemented a class that simulates NURBS surfaces with polygons. But now I personally prefer the openNURBS library (www.*opennurbs*.org) with which you can either draw curves and surfaces with glu* functions or convert them to osg::Geometry objects. I have made a very initial and ugly encapsulation of it with OSG in the experimental project osgXI ( sourceforge.net/projects/*osgxi*). Cheers, Wang Rui 2012/2/21 Anders Backman <[email protected]> > What do you guys out there use for rendering NURBS? > glu? > > Third-party libraries? If so which ones can you recommend? > > Thanks, > Anders. > > -- > __________________________________________ > Anders Backman, HPC2N > 90187 UmeƄ University, Sweden > [email protected] http://www.hpc2n.umu.se > Cell: +46-70-392 64 67 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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