Hi Anders,

I have a NURBS example in my coming book: OpenSceneGraph 3.0 Cookbook. It
uses the glu* functions within a derived Drawable class.

Also a long time ago, I had have a project osgModeling (currently inactive)
in which I implemented a class that simulates NURBS surfaces with polygons.
But now I personally prefer the openNURBS library (www.*opennurbs*.org)
with which you can either draw curves and surfaces with glu* functions or
convert them to osg::Geometry objects. I have made a very initial and ugly
encapsulation of it with OSG in the experimental project osgXI (
sourceforge.net/projects/*osgxi*).

Cheers,

Wang Rui


2012/2/21 Anders Backman <[email protected]>

> What do you guys out there use for rendering NURBS?
> glu?
>
> Third-party libraries? If so which ones can you recommend?
>
> Thanks,
> Anders.
>
> --
> __________________________________________
> Anders Backman, HPC2N
> 90187 UmeƄ University, Sweden
> [email protected] http://www.hpc2n.umu.se
> Cell: +46-70-392 64 67
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