HI Andrey,

I'm rather confused about what you are trying to do, you question
seems rather mixed up.  Could you take a step back and explain at a
higher level what you are trying to achieve and we can then point you
in the right direction of how to achieve.

Robert.

On 9 March 2012 08:29, Andrey Ibe <xry...@gmail.com> wrote:
> Hi,
>
> i am trying to get eyePosition and direction, more precisely, the direction 
> of a ray for the purpose of ray tracing.
>
> this is what i am doing:
>
> Code:
> const osg::Vec3d collisionPoint = intersection.getWorldIntersectPoint();
> ...
> osg::Vec3d eyeDirection = collisionPoint - _tracer->getEye();
>                eyeDirection.normalize();
>
>
> where the _tracer->getEye() method returns the position of the eye (computed 
> once for a frame):
> Code:
>
>        if (!_eye_set) {
>                osg::Vec3d center, up;
>                getCamera()->getViewMatrixAsLookAt(_eye, center, up);
>                _eye_set = true;
>        }
>
>
> i am not sure whether this is the correct way to get the eye 
> position/direction. i was thinking there has to be a way to get the direction 
> from an intersection itself, but i am not confident using the start/end 
> points (transforming them into appropriate coordinates) considering i create 
> the rays (line segment intersectors) in WINDOW and also MODEL coordinate 
> frames.
>
> can anyone tell me whether my method is correct or i should rather try 
> getting the start/end points from the intersector, transforming them and this 
> way getting the ray (==eye) direction ?
>
> Thank you!
>
> Cheers,
> Andrey[/code]
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=46123#46123
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to