Am 21.03.12 17:22, schrieb Matthias Thöny:
> this is in fact working, but with some sideeffect (crash while statics blend 
> in, etc.etc...), but I am really confused about is, why this method is not 
> always called while the draw process, because if my xcode debugger does not 
> lie to me (because it does that a lot of times in version 4.2), this method 
> is reached once. Are you cloneing the object anyhow, to traverse in the draw 
> method (which cannot be overriden), or how does this mechanism work?

you'll have to disable the creation of displaylists to get
drawImplementation fireing on every frame.

osg::Drawable::setSupportsDisplayList(false);

cheers,
Stephan
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