Thanks Ulrich, I'm actually having a slightly different problem, which seems to using different compilers for OSG and my application. See: http://forum.openscenegraph.org/viewtopic.php?p=46918
I thought I'd try fooling around with optimization flags, since I've tried almost everything else. Thanks for your reply though. Cheers, Mike ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46957#46957 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

