Hi,

I am porting a java3d flight simulator program to OSG and there is not a direct 
replacement for rotateToPoint within OSG.

In Java3d my code is:

        Point3d intercept = new Point3d(xx_l,yy_l,zz_l);
        plane.rotateToPoint(startPt, intercept);

I want the plane to rotate and point directly to the intercept x,y,z.

Have you a good example of how to do this?

Sorry for the simple question.
Thank you!

Cheers,
Mike

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