Hi,
I am porting a java3d flight simulator program to OSG and there is not a direct
replacement for rotateToPoint within OSG.
In Java3d my code is:
Point3d intercept = new Point3d(xx_l,yy_l,zz_l);
plane.rotateToPoint(startPt, intercept);
I want the plane to rotate and point directly to the intercept x,y,z.
Have you a good example of how to do this?
Sorry for the simple question.
Thank you!
Cheers,
Mike
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