Hi Jordan,

Have you tried running your model through osgconv to convert it to an .osg
file?

You should then be able to look at the structure of the model in a text
editor and rule out any issues with it.

osgwnames from osgWorks is also a great diagnostic tool for models.

Hope that helps.

Kim.

On 7 June 2012 04:34, Jordan Sparks <[email protected]> wrote:

> Hi,
>
> I work in a research lab that uses a CAVE. We were recently given a large
> 3D model made in Google SketchUp to work with by a client. Unfortunately,
> we keep having issues when running it in the CAVE on OSG. The model seems
> to have it's ambient light amped up as it keeps glowing white and yet
> sometimes, if the camera is far enough, this light will fade (leading me to
> believe this might be a light attached to the camera. I'm not sure what it
> is, but the effect seems similar to when you ramp up the ambient light
> attribute of a model. I know not everyone works with CAVEs but does anyone
> think they know what the issue is?
> ...
>
> Thank you!
>
> Cheers,
> Jordan
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=48095#48095
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to