Hi,
I have two same looking different geometries:
One geometry with geometry shader and second without geometry shader which is 
slower, more memory consuming fallback geometry that expands geometry on CPU.
All "check extension" functions require contextID. I don't have any contextID 
when creating geometry. I can't decide which one to use on the fly. How can I 
check for extension without contextID ?

Thank you!

Cheers,
Filip

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http://forum.openscenegraph.org/viewtopic.php?p=48107#48107





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