Hi,

I want to send a geometry or a node to other computer via socket. Some people 
suggest serialization and de-serialization, but I'm not sure how exactly to do 
so. Can someone giva me a hint?

Right now I think I can write the node by osgDB::writeNodeFile and read the 
file as a byte array then send it out. But I wonder if it's possible that I can 
convert the node into byte array without writing to disk and then read it 
again. 

Thank you!

Cheers,
James

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http://forum.openscenegraph.org/viewtopic.php?p=48114#48114





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