Hi, I want to send a geometry or a node to other computer via socket. Some people suggest serialization and de-serialization, but I'm not sure how exactly to do so. Can someone giva me a hint?
Right now I think I can write the node by osgDB::writeNodeFile and read the file as a byte array then send it out. But I wonder if it's possible that I can convert the node into byte array without writing to disk and then read it again. Thank you! Cheers, James ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48114#48114 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

