Hi guys,
First of all, thank you for the answers. Unfortunately, I couldn't solve my 
problem. I already tried the first solution that consisted in giving different 
render bin to the axis and the sphere, but then I either have the sphere always 
on top of the axis, or the axis always on top of the sphere.

This image illustrates my problem :

[Image: http://img15.hostingpics.net/pics/490598Sanstitre4.png ] 
(http://www.hostingpics.net/viewer.php?id=490598Sanstitre4.png)

The image 1 illustrates what i have  when the sphere has a lower render bin 
than the axis. The images 2 and 3 illustrates the opposite.
The image 4 illustrates a shading problem that I have in both situation.

So what I want is a mix between the image 2 and 5. This is basically what I 
have when I don't deactivate the depth test and don't use render bin details. 
But then, if I have anything (like a plane for example) between my dragger and 
the camera, I won't see it anymore.

Thank you so much for helping me.

Cheers,
Bob

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48156#48156





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