Hi guys, First of all, thank you for the answers. Unfortunately, I couldn't solve my problem. I already tried the first solution that consisted in giving different render bin to the axis and the sphere, but then I either have the sphere always on top of the axis, or the axis always on top of the sphere.
This image illustrates my problem : [Image: http://img15.hostingpics.net/pics/490598Sanstitre4.png ] (http://www.hostingpics.net/viewer.php?id=490598Sanstitre4.png) The image 1 illustrates what i have when the sphere has a lower render bin than the axis. The images 2 and 3 illustrates the opposite. The image 4 illustrates a shading problem that I have in both situation. So what I want is a mix between the image 2 and 5. This is basically what I have when I don't deactivate the depth test and don't use render bin details. But then, if I have anything (like a plane for example) between my dragger and the camera, I won't see it anymore. Thank you so much for helping me. Cheers, Bob ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48156#48156 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

