Hi guys,

anyone on this??
I have done some more digging in the code, but wasn't able to find support
for this feature...
Thanks!
Ricky

On Thu, Jun 7, 2012 at 11:48 AM, Riccardo Corsi
<[email protected]>wrote:

> Hi all,
>
> I'm about to implement some instanced rendering in my application and I
> was looking for the best way to pass
> per-instance data to the shaders.
>
> I've then discovered that besides the Draw Instaced ARB there is another
> extension called Instanced Arrays,
> which basically allows to bind vertex attributes per instance ( or per
> multiple instances, controlled by a "divisor" attribute)
> instead of per vertex.
> Here is the link to the specs:
> http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt
>
> I couldn't find how to use this extension with osg. Is there support for
> this functionality?
> Thank you,
> Ricky
>
>
>
>
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