Hi guys, anyone on this?? I have done some more digging in the code, but wasn't able to find support for this feature... Thanks! Ricky
On Thu, Jun 7, 2012 at 11:48 AM, Riccardo Corsi <[email protected]>wrote: > Hi all, > > I'm about to implement some instanced rendering in my application and I > was looking for the best way to pass > per-instance data to the shaders. > > I've then discovered that besides the Draw Instaced ARB there is another > extension called Instanced Arrays, > which basically allows to bind vertex attributes per instance ( or per > multiple instances, controlled by a "divisor" attribute) > instead of per vertex. > Here is the link to the specs: > http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt > > I couldn't find how to use this extension with osg. Is there support for > this functionality? > Thank you, > Ricky > > > >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

