I took another look through the osgviewerQt source and found a solution, though I'm not sure I understand why my extra step is necessary:
Manually initializing the projection matrix for the camera using setProjectionMatrixAsPerspective fixes things. Code: camera->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(traits->width)/static_cast<double>(traits->height), 1.0f, 10000.0f ); ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48436#48436 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

