Hi Tolga, The OSG selects LOD children dynamically within the cull traversal, each independent traversal with have an independent result. This means one shouldn't expect problems with viewing the same scene graph from different camera views.
Is there a chance that more is going on? Are they just LOD nodes? Could they be PagedLOD's? Robert. On 6 July 2012 09:18, Tolga Yilmaz <[email protected]> wrote: > Hi, > I have a earth view loaded with map in my main scenegraph and have four > widgets(windows) with each has their own camera. I mean this four window > share one scenegraph. The problem is when i open this four widgets or three > or two with different view distances (one is setted over zoom in one is > setted over zoom out or zooming until to enable application loading different > LODs) all views' maps are deteriorating and shaking just like changing > between different LODs. (Is there a bug about in OSG?) > Is there a way to overcome this issue without creating each views scenegraph > seperately? (because of the memory status) > ... > > Thank you! > > Cheers, > Tolga > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=48724#48724 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

