Hi, I heard this class can be only used for convex meshes. I want to use it for polygons in the similar way as osgUtil::Tessellator does (because it generates better triangle mesh). But I can't generate concave polygons, it will use convex hull. Can it be done with this class ??
Thx Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49076#49076 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

