> OSG can do the cull traversal in a separate thread from the draw, so it > might be drawing the beam while you are modifying the points array. If > switching to SingleThreaded mode prevents the crash,
Making the viewer single threaded worked! Code: viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); Thanks a lot! :) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49091#49091 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

