Hi Tina,

On 13 August 2012 16:41, Tina Guo <[email protected]> wrote:
> Now I am trying to use VBO. And  I got false in
> viewer->getCamera()->getGraphicsContext()->getState()->isVertexBufferObjectSupported()

You'll need to have the context realized first before this value is set.

> I am not sure if I am using in the correct way.
> And if I am using it right, is there anything I can do as I need VBO

If the driver tells the OSG it doesn't support VBO's the OSG can't
magically make this functionality appear.

Robert.
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