Hi Tina, On 13 August 2012 16:41, Tina Guo <[email protected]> wrote: > Now I am trying to use VBO. And I got false in > viewer->getCamera()->getGraphicsContext()->getState()->isVertexBufferObjectSupported()
You'll need to have the context realized first before this value is set. > I am not sure if I am using in the correct way. > And if I am using it right, is there anything I can do as I need VBO If the driver tells the OSG it doesn't support VBO's the OSG can't magically make this functionality appear. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

