Thank you! It turns out that the reason was down to using an NSOpenGLView and CALayer at the same time. It. Just. Doesn't Work.
That out the way, it works fine. I was only going ... slightly insane. Cheers, Neil ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49509#49509 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

