Hi,

I can load floating-point greyscale diffs via the imageio-plugin, but
they end all as RGBA/unsigned byte osg::Images.

There's definitely some code-paths missing :)

cheers,
Stephan
Am 04.09.12 16:12, schrieb Matthias Thöny:
> Hi,
> 
> I am wondering if someone ever tried to load 32bit floating point grayscale 
> .tiff images under Mac OSX with ImageIO. This seems not working at all. This 
> is a specific problem for grayscale textures. 
> 
> I tried to change the code in the ImageIO ReaderWriter class but obviously I 
> am doing something wrong. As far as documented it should be working:
> 
> http://developer.apple.com/library/ios/#documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/dq_context/dq_context.html#//apple_ref/doc/uid/TP30001066-CH203-SW9
> (search for Supported Pixel Formats)
> 
> but the CGBitmapContextCreate tells you that this is not a valid combination 
> if you use:
> 
> Gray 32 bpp, 32 bpc, kCGImageAlphaNone|kCGBitmapFloatComponents OS X
> 
> Is there anybody who tried that before?
> 
> Thank you!
> 
> Cheers,
> Matthias
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=49738#49738
> 
> 
> 
> 
> 
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