Hi, I'm new in OSG, I'm using "root/OpenSceneGraph/trunk/examples/osgcluster/osgcluster.cpp" code #1 and this works perfect with one compute node tiled display. My problem is when I mix with the following code # 2. Open 2 windows, obviously. Because I need to use the "mouse pick" and keyboard to change color with the use of a few keys, This allows me to code #2.
The tutorials don't help me, weren't helpful. #1. Group *scene = startupScene(); osgViewer::Viewer viewer; viewer.setSceneData(scene); return viewer.run(); #2. osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer; viewer->setUpViewInWindow( 0, 0, 512, 512 ); viewer->setSceneData( CreateScene() ); return viewer->run(); Questions? - What is the difference between these codes? - Can I mix this codes? - How I can mix this codes to see on one frame or one window? - Still works with the option of looking at the computer node with osgCluster same as before? - Can I run on the head node the application and I see their movements on a Tiled display nodes? I am sorry if the answer is very simple or obvious. I'm starting with this topic. PD. In abstract, I'm doing a project for distribution and parallelization, with compute nodes and tiled display wall nodes. I use OpenMPI, too. If I can solve my problems upload the code so you can see the code mixes that I did with the /OpenSceneGraph/trunk/examples codes of OSG. Thank you! Cheers, Kleber xD ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50611#50611 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org