Hi,

It's unclear what exactly you're attempting to do or what it means when you say 
it doesn't work for some models. I can only venture a guess as to what the 
problem is. I'm assuming you're trying to change the transparency of the object?

For the models in question, "cow.osg" already has lighting and materials 
associated with the stateset which probably explains why your code works here. 
On the other hand, "axes.osg" has no materials (color only). You can see this 
by viewing the contents of each "osgt" file.

Remember, materials (and material alpha) only make sense when lighting is 
enabled. If lighting is disabled, color (r,g,b,a) is what is used.

Shayne

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=50613#50613





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