Hello all I bring this subject again to the surface. And I wonder if Art (or anybody else out there) has an opinion about this he would like to share...
In a composite viewer setting, views can be dynamically added and removed. In osgPPU, the Processor is part of the scene graph, but it has to be connected to a views camera... So there are two problems which are not solved: - How to disconnect a view (camera) from the processor and succesfully reconnect a new view to it? - How to deal with multiple views visible at the same time? Multiple processors added to the scene graph? I guess for the last point, there is a conceptional problem. The whole postprocessing should ONLY be bound to the view and leave no traces in the scene graph itself... What do you think? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50971#50971 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

