Hello all

I bring this subject again to the surface. And I wonder if Art (or anybody else 
out there) has an opinion about this he would like to share...

In a composite viewer setting, views can be dynamically added and removed. In 
osgPPU, the Processor is part of the scene graph, but it has to be connected to 
a views camera...

So there are two problems which are not solved:
- How to disconnect a view (camera) from the processor and succesfully 
reconnect a new view to it?
- How to deal with multiple views visible at the same time? Multiple processors 
added to the scene graph?

I guess for the last point, there is a conceptional problem. The whole 
postprocessing should ONLY be bound to the view and leave no traces in the 
scene graph itself...

What do you think?

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=50971#50971





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to