Hi Mike, may I ask what the alternatives are (for remote rendering)? I'm interested in this topic too.
Regards, Mathias On 11/27/2012 04:10 PM, Mike Krus wrote: > Hi > > consensus seems to be that RDP is not an option for modern 3D graphics > anyway. There's a few alternatives around though, so I don't think we'll > be implementing anything specific on our side. Just a matter of > providing recommended solutions for our customers > > Thanks, > > Mike > > On 27 Nov 2012, at 11:16, Robert Osfield wrote: >> A more general suggestion I have is that perhaps rendering the image >> on the remote system and then returning this image to the client would >> be the more robust way to handle this type of usage rather than >> relying upon remote desktop. This approach would require more work at >> the application level but would avoid passing large amounts of vertex >> and texture data across the network and not be limited to specific >> versions of software drives - the MS OpenGL driver supports very few >> modern OpenGL features so is best avoided. > > > ---- > Mike Krus (PhD) - Principal Software Engineer > > Midland Valley Exploration > 144 West George Street > Glasgow G2 2HG, UK > Tel: +44 141 332 2681 > Fax: +44 141 332 6792 > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

