Hi Mike,

may I ask what the alternatives are (for remote rendering)?  I'm
interested in this topic too.

Regards,
Mathias

On 11/27/2012 04:10 PM, Mike Krus wrote:
> Hi
> 
> consensus seems to be that RDP is not an option for modern 3D graphics
> anyway. There's a few alternatives around though, so I don't think we'll
> be implementing anything specific on our side. Just a matter of
> providing recommended solutions for our customers
> 
> Thanks,
> 
> Mike
> 
> On 27 Nov 2012, at 11:16, Robert Osfield wrote:
>> A more general suggestion I have is that perhaps rendering the image
>> on the remote system and then returning this image to the client would
>> be the more robust way to handle this type of usage rather than
>> relying upon remote desktop.  This approach would require more work at
>> the application level but would avoid passing large amounts of vertex
>> and texture data across the network and not be limited to specific
>> versions of software drives - the MS OpenGL driver supports very few
>> modern OpenGL features so is best avoided.
> 
> 
> ----
> Mike Krus (PhD) - Principal Software Engineer
> 
> Midland Valley Exploration
> 144 West George Street
> Glasgow G2 2HG, UK
> Tel: +44 141 332 2681
> Fax: +44 141 332 6792
> 
> 
> 
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to