I would like to stream OSG rendered data to some embedded hardware in order to do hardware in the loop testing of some image analysis algorithms. As my little gumstix can't handle high frame rates, there's really not much point in streaming them faster than the OMAP can handle. One of the advantages of this is that I could increase texture and detail without having to worry about losing frame lock.
Searching through the forums, it seems that all FPS questions have to do with the system running too slowly. The best I've come across is that limiting VSync will limit OSG. However, that seems kind of hackish, and I was hoping for a better way. Is there an OSG command that will allow me to set a specific speed? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51221#51221 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

