I would like to stream OSG rendered data to some embedded hardware in order to 
do hardware in the loop testing of some image analysis algorithms. As my little 
gumstix can't handle high frame rates, there's really not much point in 
streaming them faster than the OMAP can handle. One of the advantages of this 
is that I could increase texture and detail without having to worry about 
losing frame lock.

Searching through the forums, it seems that all FPS questions have to do with 
the system running too slowly. The best I've come across is that limiting VSync 
will limit OSG. However, that seems kind of hackish, and I was hoping for a 
better way.

Is there an OSG command that will allow me to set a specific speed?

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http://forum.openscenegraph.org/viewtopic.php?p=51221#51221





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