Actually, the official Autodesk documents says the same: http://download.autodesk.com/global/docs/fbxsdk2012/en_us/files/GUID-D3844B1D-4E74-4C64-AD79-14B00EB1FE4-42.htm
> FBX SDK uses UTF-8 strings internally. and you should use KString and its macros to deal with strings in fbx sdk. http://download.autodesk.com/global/docs/fbxsdk2012/en_us/files/GUID-6766AFC0-4F25-4436-A5EE-BCDAFC6CB58-34.htm ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51087#51087 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

