Actually, the official Autodesk documents says the same:

http://download.autodesk.com/global/docs/fbxsdk2012/en_us/files/GUID-D3844B1D-4E74-4C64-AD79-14B00EB1FE4-42.htm


> FBX SDK uses UTF-8 strings internally.


and you should use KString and its macros to deal with strings in fbx sdk.

http://download.autodesk.com/global/docs/fbxsdk2012/en_us/files/GUID-6766AFC0-4F25-4436-A5EE-BCDAFC6CB58-34.htm

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=51087#51087





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to