Hi, I just figured out that i was having a lot of trouble when creating vbos inside a drawable because there was no opengl context set during its initialization.
After searching for a while i found out that if i initialized the vbos inside drawImplementation method then everything would work. There is one problem however, drawImplementation is const. I ended up setting all my members to mutable and all my methods to const so i could make it work. And now it is working. Isn't there a more proper way of initializing stuff inside a drawable? I would expect a initialize method or something like it, or a non const drawImplementation method. I also tried to set the context before initializing the drawable without using the drawImplementation method to no avail. Thanks a lot fellows Cheers, Alexandre ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51451#51451 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

