I would recommend the OpenSceneGraph Reference Manual at lulu.com or one of
the other OSG books out there they will give you most of the basic
information and understanding you need to fully use OSG

 

A quick search of the OSG archives or google will also give you the answer
( see setComputeNearFarMode )

 

 

 

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Gordon Tomlinson 

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-Master Tambo Tetsura 

 

From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of caijun
Sent: Saturday, December 22, 2012 2:21 PM
To: osg-users-request
Cc: osg-users
Subject: [osg-users] projection matrix problem

 

Hello,everyone,

      I am using osg to build a 3D software.I don't know how to change the
znear,zfar and projection matrix values when I change the camera position.
When I read the osg's cullstack class,the refmatrix of projection differs
every time.how does it calculates?Can anyone tell me?

   Thanks very much!

 

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