Hi, I'm currently writing a writer plugin to ouptut osg scenes in a custom file type.
The custom target file type i'm using can manage keyframe animations. So, I need to read this info from the osg::Animation class but I get lost somewhere around the Channel and TemplateChannel classes. The input data comes from an FBX file. What I need to read is a set of keyframes, containing the target values for each animated channel of each node. How can I achieve that ? Thank you! Cheers, Floof ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51465#51465 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

