Hi,

I'm currently writing a writer plugin to ouptut osg scenes in a custom file 
type.

The custom target file type i'm using can manage keyframe animations. So, I 
need to read this info from the osg::Animation class but I get lost somewhere 
around the Channel and TemplateChannel classes.

The input data comes from an FBX file.

What I need to read is a set of keyframes, containing the target values for 
each animated channel of each node.

How can  I achieve that ?

Thank you!

Cheers,
Floof

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http://forum.openscenegraph.org/viewtopic.php?p=51465#51465





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