Hi

iirc osgAnimation animation is not get started by default when viewer starts, 
you should start it in code. You can use osganimationviewer binary from osg 
examples or write your own utility for your purpose. Also osg and ive file 
formats lacks some support of osgAnimation, try using osgb or osgt file formats 
instead.

Cheers.

26.12.2012, 21:48, "Bhaskar Bhattacharya" <[email protected]>:
> Hi all,
>
> I'm having a tough time trying to use osgAnimation. Essentially I have an 
> animation however the primitives in every frame keep changing. I have no 
> issues showing it on the fly frame by frame i.e. just showing it via 
> osgViewer::Viewer however I want to save the animation in a .ive/.osg file 
> and view it using osgviewer. I hope I'm making it clear. Thing is the 
> documentation of osg is pretty bad and I can't find any examples to 
> understanding how to use osgAnimation for my purpose. Can anyone help me or 
> point me in the right direction? If someone could help me understand the 
> concept of channels and how to use them that also would suffice.
> ...
>
> Thank you!
>
> Cheers,
> Bhaskar
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=51645#51645
>
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