HI Michael,

The old .osg format won't support osgManipulator NodeKit, have you
tried the modern replacement .osgt that leverages the new serializer
support?

Robert.

On 27 December 2012 02:03, Michael Schanne <[email protected]> wrote:
> Sorry for the thread bump, but has anybody ever gotten the osgManipulator 
> serializers to work?  They would be helpful to me in debugging my application.
>
> Thanks,
> Mike
>
>
>
> mschan01 wrote:
>> Hi,
>>
>> I am trying to write my scene containing Draggers to an .osg file in order 
>> to debug my application.  However, the Draggers in the graph are skipped 
>> over and do not appear in the file.  I set the OSG_NOTIFY_LEVEL to DEBUG and 
>> I saw this console output:
>>
>>
>> > FindFileInPath() : trying 
>> > C:\OpenSceneGraph\3.0.0\src\x86-win32-msvc\lib\osgPlugins-3.0.0\osgdb_osgmanipulatord.dll
>> >  ...
>> > DynamicLibrary::failed loading "osgPlugins-3.0.0/osgdb_osgmanipulatord.dll"
>>
>>
>> But, there is no osgdb_osgmanipulatord.dll.  The closest I have is 
>> osgdb_serializers_osgmanipulatord.dll.  I tried renaming that dll but it 
>> still didn't work, it just complained about another file.
>>
>> What do I need to do to get the osgManipulator serializers working?
>>
>> ...
>>
>> Thank you!
>>
>> Cheers,
>> Michael
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=51716#51716
>
>
>
>
>
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