Hello,I've just stumbled across the ARB_instanced_array extension [http://sol.gfxile.net/instancing.html]
It seems to be the most efficient way to handle instanced drawing. Can someone help me out to do this in OpenSceneGraph?As I see, the glVertexAttribDivisor is needed for this, but I'm unsure how to add it.
cheers Sebastian _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

