Hi, I create a texture from an image I load...
Code: osg::ref_ptr<osg::Image> originalImage = osgDB::readImageFile( textureFilename ); m_Texture = new osg::TextureRectangle; m_Texture->setImage( originalImage.get() ); I would like to also create texture from a sub images of originalImage. Is there an osg::Image method that allows one to copy a MxN image starting at (Xoffset,Yoffset) and use that as a new image for a texture? something like Code: osg::image *pNewImage = originalImage->getSubImage(Xoffset, Yoffset, M, N, ...) ... Thank you! Cheers, Conan[/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52623#52623 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

