Is the following an option?
Code: viewer->stopThreading(); *add / remove objects here viewer->startThreading(); jamie ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52908#52908 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

