Hi Robert, then there is something missing somewhere or a mistake from my side.
I derived from osgQT::GLWidget to have a QGLWidget to insert in my GUI. When the application starts I basically add an osgWidget::Widget (or even a osgWidget::Label) to an osgWidget::WindowManager. The problem is that all widgets have a small size even if the resizeEvent implementation of osgQt::GLWidget is executed. Only when I resize the Qt window containing the osgQt::GLWidget and the resizeEvent in executed again, the widgets are correctly resized. On the other side if I resize the Qt window "before" adding widgets to the osgWidget::WindowManager then, in this case, widgets are correctly shown immediately. I'm sorry but at the moment I don't have a simple example. Regards, Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52960#52960 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

