Hi Robert,

was thinking more about this. Is the responsibility to load the model on
the callback? If so, then I got the idea

Please let me know

Thanks

Nick

On Thu, Mar 7, 2013 at 11:39 PM, Trajce Nikolov NICK <
[email protected]> wrote:

> Hi Robert,
>
> I took a look at this. Here is the ReadFileCallback method I am interested
> in:
>
> virtual ReaderWriter::ReadResult readNode(const std::string& filename,
> const Options* options);
>
> What I was expecting here was access the osg::Node that was loaded, so I
> can apply a NodeVisitor prior to attaching it to the scene
>
> Any hint?
>
> Thanks
>
>
> On Fri, Mar 1, 2013 at 12:04 PM, Robert Osfield 
> <[email protected]>wrote:
>
>> Hi Nick,
>>
>> On 1 March 2013 10:36, Trajce Nikolov NICK
>> <[email protected]> wrote:
>> > I am working with txp database and using shaders per nodes in the scene
>> so I
>> > come with a need to inject a NodeVisitor when a portion of a database is
>> > paged in. Any hints for this? Robert?
>>
>> The easist way to manage doing special operations on the loading scene
>> graph is to use an osgDB::Registry::ReadFileCallback that allows to
>> you to interecept the read call do the read operation then post
>> process the loaded scene graph before you pass it back.  This works
>> for all read operations including the database pager.
>>
>> Robert.
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
>
> --
> trajce nikolov nick
>



-- 
trajce nikolov nick
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