I would REEEALLLY like a developer release with this fix, otherwise 3.1.4
is not available for anyone with VS2010 (and probably VS2012).

Any dates for such release? (3.1.5)


/A


On Fri, Feb 8, 2013 at 7:45 PM, Jan Ciger <[email protected]> wrote:

>
>
> On Wed, Feb 6, 2013 at 10:20 AM, Robert Osfield 
> <[email protected]>wrote:
>
>> Thanks Stephan for the fix and Paul for the testing.  Fix now merged
>> and checked into svn/trunk.
>>
>
>
> The same plugin doesn't compile for Android, it seems that the oscpack
> library it is using has issues with Android endianness:
>
> In file included from
> C:/R/Dependencies/OpenSceneGraph-ARM/source/src/osgPlugins/osc/osc/OscReceivedElements.cpp:34:0:
> C:/R/Dependencies/OpenSceneGraph-ARM/source/src/osgPlugins/osc/osc/OscHostEndianness.h:77:10:
> error: #error please edit OSCHostEndianness.h to configure endianness
>
> I suggest disabling the plugin for Android for the time being.
>
> Jan
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
__________________________________________
Anders Backman, HPC2N
90187 UmeƄ University, Sweden
[email protected] http://www.hpc2n.umu.se
Cell: +46-70-392 64 67
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