Hello nameless stranger, On 13/03/13 1:19, Peterakos wrote: > I try to load a bmp image and set it to a texture. > When i render the model with the texture (using shaders), even though > the rgb channels are passed fine, the alpha channel is always 1.
Can you make your BMP file available? I have a collection of .bmp files that I used for testing the bmp plugin, but only one has an alpha channel and that is only 1-bit. Cheers, /ulrich _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org