Hello nameless stranger,

On 13/03/13 1:19, Peterakos wrote:
> I try to load a bmp image and set it to a texture.
> When i render the model with the texture (using shaders), even though
> the rgb channels are passed fine, the alpha channel is always 1.

Can you make your BMP file available?
I have a collection of .bmp files that I used for testing the bmp plugin, but 
only one has
an alpha channel and that is only 1-bit.

Cheers,
/ulrich
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