The crash log is random and the last call depends on compilation. The error is a sigsegv when loading the library. I think i've pinpointed the error as a static initialzation. When i'm sure i'll write the conclussions.
2013/3/14 Jordi Torres <[email protected]> > Hi Jorge, > > Could you please post the crash log or explain better what problem are you > experiencing? This may help others to see what is happening. > > Now I'm going for a trip so I cant probably help on this till next > thursday. But I will check it building everything from scrath when I come > back. > > Cheers > El 14/03/2013 03:05, "Jorge Izquierdo Ciges" <[email protected]> escribió: > >> I think we have missed a bug along the way. Yesterday a was checking the >> original examples and have gone totally awry crashing when Android is >> loading the library itself. This happens with all versions from r8a to r8d >> with the current thrunk. 3.0.1 instead it's still usable. Also, the latests >> developer releases crash in the same way that thrunk does. >> >> How it was missed? because it's something that you don't see if you don't >> execute the examples, and even so if you don't check twice that the project >> is clean you will probably end using whatever version you had already. >> >> I'll try to pinpoint the source of errors soon and i would like some >> feedback to changes. >> >> Thank you and please comment your thoughts. >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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