In the method Procesor::init(), it added the following code:
Code:
osg::PolygonMode* l_Polymode = new osg::PolygonMode(
osg::PolygonMode::FRONT_AND_BACK, osg::PolygonMode::FILL );
mStateSet->setAttributeAndModes(l_Polymode, osg::StateAttribute::ON |
osg::StateAttribute::OVERRIDE);
This doesn't change anything when 'w' is pressed...
I don't know if this is a osgPPU issue?
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53223#53223
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