Hi,

I'm new in osg and the 3D world and i try to write my own CameraManipulator. 
There is just a quick question. 
I figured out that the Framework is calling the getInverseMatrix method to get 
the viewMatrix. Why isn't it using the the getMatrix method? Is it common to 
use the inverse Matrix for the viewMatrix? Due mathematical background? 


Thank you!

Cheers,
Mat

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http://forum.openscenegraph.org/viewtopic.php?p=53038#53038





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