Hi Kim, I wrote PreciptitationEffect for a driving simulator quite a few years ago and the sizes of the tiles and speeds that it's tailored to work best at. It will be the speed of movement that is likely to make the effect look less effective rather than scale.
I have tried experimenting with flight simulator type speeds for the effect but expect that the sizes of the tiles and shaders will be need to tweaking to handle how quickly an aircraft moves. Robert. On 18 February 2013 08:03, Kim JongBum <[email protected]> wrote: > Hi, guys > > i'm new in OSG and developing Flight Simulation using OSG > > i wanna render snow / rain effect on the scene > > i used PrecipitationEffect for the effect > > but it seems that PrecipitationEffect doesn't work with large terrain > cuz if i move camera position of direction, PrecipitationEffect disappears > gradually > > is there someone how to solve this problem > or is there different way to render snow / rain effect without commercial SDKs > > i look forward to early reply > > Thanks in advance > > Cheers :D > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=52723#52723 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

